Rex is Saved

In our last adventure of Duality, the party was on the outskirts of Naskalla. The temperature was too hot for the snow dogs; they had to be left behind. So it was left to Sir Rohan and Oskar to drag the sled that carried Rex for the remainder of the journey. As the party reached the cave entrance to Naskalla, they were attacked by a trio of giant scorpions native to the area. At first, things were looking grim for the party, however with the use of Lilithia’s ice magic, it revealed a weakness in the giant scorpions, who immediately shrunk in size upon coming in contact with the ice blast. Afterwards, the party made short work of the scorpions.

Upon entering the cave entrance, the party was assaulted by a massive wave of nausea. Oskar, Taro, and Rohan were able to overcome the effects, but Lilithia was forced to stay behind for a while to recuperate. She remained with the Snow Dogs, and the rest of the party continued. They traveled through a long corridor, which oddly seemed to get cooler and cooler the farther the party ventured. After a short time, Oskar realized that the party was following a decline. So deep into the earth the party went, and after an hours travel, they finally reached the end of the decline, into a massive central chamber. After another hour of searching, the party finally found what they were looking for. A small room with a ray of sunlight piercing through the ceiling, despite the fact that the party knew it was well into the evening. The large circle where the sun shone was filled with a flowerbed, which seemed miraculous to say the least. The party moved Rex into the light where he could rest, and almost immediately a strange glow began to surround Rex, and sparkles began to dance around his face. Seeing nothing else they could do, the party rested, taking 3 hour watch shifts.

Meanwhile, Lilithia had rested up, shaking off the nausea effect, and decided that she’d try to find the rest of the party. She went through the entrance, passing over the death smell, and traveled down the great decline. It took her the better part of two hours to find the party, but she was just coming at the end of Oskar’s watch. Being fully rested, she decided to take another watch for the party so that they could fully rest as well. Oskar noticed that much of the color had returned to Rex’s face, and the glitter dancing about him seemed few and far between. He was getting better.

Finally, by what the party deciphered as morning, Rex’s treatment was complete. The glitter was non-existant, and the color had completely returned to his face, though he was still unconscious. However, it was at this moment when the party began to hear excited whispering. Suddenly, and without provocation, they were attacked by a trio of small men, cloaked and the only feature the party could discern were long noses. They used poison-soaked blades, and managed to inflict Taro with their poison, but otherwise they were little threat to the party. They decided to allow their attackers to live, and quickly escaped from the room and headed back up the great corridor.

As the party was making their escape, hundreds of the little ones followed, like a stampede, angry that their home had been desecrated, and eager for vengeance. The party was forced to run with all available haste, but they successfully made it out of Naskalla, where the little ones could not follow. The party reached the snow dogs, reattached the sled, and set out back through the Frozen Graveyard.

The journey to Naskalla

In our last adventure of Duality, Sir Rohan has finally awaken from his four days spent in a coma. He finds himself in the village of Icegate, in East Arctis Tor. After surveying the village for a short while, he is directed to the Chieftain’s hut, where he is introduced to Chief Nasus. Nasus was informed of the situation by Oscar, who had been awake for some time, and grieved for the loss of his friend, Pastor Gil. He explained that the good party fell into Chillwater Lake, after the fight with the Yeti. Lillithia and Oscar made it okay, and Sir Rohan was in the coma for four days, but he has recovered. Rex on the other hand contracted a disease native to Arctis Tor called Frozen Fever. It was a disease that Rex’s body could not fight off alone. He needed help.

Chief Nasus reveals to the party that the only known way to cure Rex of Frozen Fever is to take him to the hottest place on the planet, which oddly enough was located in Arctis Tor. That place was called Naskalla, or “Where the sun burns.” Naskalla is the balance for Arctis Tor, the coldest place on Nareth. It is a place where the frozen elements cannot touch, a place of very powerful magic. This magic, this total lack of cold is the environment that Rex needs to fight off this disease. However, the journey to Naskalla was extremely dangerous. Though Naskalla was the balance for the cold temperatures of Arctis Tor, so did Naskalla need a balance of its own. The area between Icegate and Naskalla was what the locals called the Frozen Graveyard, where the low temperatures were extreme. Only the toughest monsters and animals survived in such a place. Sir Rohan was still willing to undertake the journey, however Lillithia was extremely reluctant. Nonetheless, the journey was decided, and the good party set out the next morning towards Naskalla, and the Frozen Graveyard. Nasus supplied them with a guide by the name of Taro. Taro, though a guide for his people, was also a very capable warrior, wielding a greatsword and able to assist the party in any fights they may encounter.

As the good party reached the outskirts of the Frozen Graveyard, they were attacked by a trio of snow wolves, whom they handily defeated. The journey through the Frozen Graveyard was harsh, however, and though Lillithia was okay through most of the journey thanks to her sorceress bloodline, both Oscar and Sir Rohan got a little frostbitten on their journey. Three hours into the journey, a new problem presented itself. A very dangerous Ice Golem made its way to the party and attacked. Though the party managed to defeat the golem, the Golem shattered, and it’s icy shards cut into each member of the party. The first time blood has been drawn from Lillithia. Thanks to Taro’s guidance, the good party had finally made its way through the Frozen Graveyard, and into Naskalla. As they entered the vicinity of the place, the temperature rose almost instantly, from freezing to sweltering hot. A giant volcano rests in front of them. They must get Rex inside before nightfall, which was approaching them fast.

Kelton's Last Hero Has Fallen

In our last adventure of Duality, Lord Medias has been in control of Kelton for a couple of weeks now. During that time, Medias created his own throne room in Kelton Palace. The entire evil party has taken up residence in the manor. Things seem to be going well for Lord Medias. However, things are not as well as they seem. A rebellion of sorts has formed from the ranks of the Town Guard. The man responsible for this was an old war hero by the name of Roscifer, who served in the Town Guard during Kelton’s golden days, and wishes to return to those days of old. The older members of the Town Guard have thus sided with Roscifer in this revolt. However, the current Kelton is the only one the younger members have ever known, and based on the church’s support of Lord Medias, side with him.

Pastor Valle approached Lord Medias and informs him that they are in dire need of the support of the Town Guard if they wish to keep control of Kelton. So, Medias takes matters into his own hands, as usual. He, and the rest of the members of the evil party head to Town Guard headquarters, where they encounter minor resistance at the gates. After a short time, they reach the captain’s office, where Roscifer is holed up. They quickly make short work of the legend, who with his dying breathes, states that Kelton will one day return to it’s days of glory, and that his spirit will live on with the people.

A short while after the battle, Nicodemus in the form of Quinton, reveals himself to talk to Medias. He tells Medias that he should stop being the big fish in the small pond that is Kelton, move on and extend his empire. Starting with Sir Rohan’s hometown of Galea. Medias agreed, and decided to take his forces to the religious gem of the West, Galea.

Meanwhile, up North in Arctis Tor, Sir Rohan was having nightmares of past events while comatose, especially the death of Pastor Gil. He has awakened, however, and found himself in the village of Icegate.

Medias takes control of Kelton

Kelton Falls

In our last adventure of Duality, Nicodemus suggests to Lord Medias that he should not be content with rule of Kelton’s criminal underworld. Instead, he should take full power for himself. Medias agrees, and stages a coup and forces the Kelton Coucil to give up their leadership. As he does, a man reveals himself as Judicator Tomoya, a member of the international police nation of (Country). Though Medias and the party are successfully able to defeat Judicator Tomoya and his men, Medias has committed the gravest of crimes to Judicators; murdering one of their own. As such, Medias has made himself a new enemy, one who will not stop until he is captured or dead.

After Medias defeats Tomoya, all resistance fades from the Kelton Council, and they surrender sovereignty to him. A few weeks pass, during which Pastor Valle has been extremely vocal about his support for Lord Medias’ new rule. However, a resistance group forms within the ranks of the town guard, stemming from a legendary retired guard by the name of Roscifer, willing to fight for the golden days of Kelton. Most of the resistance is full of old men, those who’ve seen better days of Kelton and wish to return to those days of old. The town guard is split in half, those who support Roscifer, and the young men who are loyal to Kelton, mainly because of their loyalty to the church, in other words Pastor Valle.


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